Novice Tree
The few basic skills every master starts with, and the gate to all other trees.
In order to learn how to interact with other players you need to invest your first skill points in this skill tree. It is expected that every user learns at least Basic Skill Lv. 5, since this is the threshold which unlocks all the other skill trees.
graph TD
BasicSkill["Basic Skill (1-5)"]
CallBestia["Call Bestia (1)"]
Sprint["Sprint (1-3)"]
FirstAid["First Aid (1-3)"]
Cooking["Cooking (1-3)"]
BasicSkill -->|Lv.1| CallBestia
BasicSkill -->|Lv.2| Sprint
BasicSkill -->|Lv.3| FirstAid
BasicSkill -->|Lv.3| Cooking
Basic Skill Max Lv. 5
The first lessons every wanderer learns before mana ever answers their call - how to speak with others, strike a fair trade, and hold their own among strangers.
Call Bestia Max Lv. 1
↳ Requires Basic Skill Lv. 1
A whistle every Bestia learns to answer. Calls the master’s Bestias back from wherever they wandered off to.
Sprint Max Lv. 3
↳ Requires Basic Skill Lv. 2
A burst of speed for when walking away is not fast enough - the first escape every wanderer learns, and the one they never stop using.
Costs stamina instead of mana. Ends early when the master attacks or casts a skill.
| Lv. | Movement Speed | Stamina Cost |
|---|---|---|
| 1 | +30% | 20 |
| 2 | +40% | 20 |
| 3 | +50% | 20 |
Cooking Max Lv. 3
↳ Requires Basic Skill Lv. 3
The Master and his Bestia can learn recipes and start to cook meals on fire places. Food helps a Bestia to keep its health and stamina up and usually apply buff effects when they are eaten.
Needs a burning campfire within about 3 m. Lv. 1 unlocks the campfire kit.
The three ranks only govern how well the Master handles a cooking place. What a Master can actually cook grows through recipes, discovered the same way a Craftsman discovers a blueprint - by experimenting with ingredients. A Lv. 1 cook with a long recipe book outperforms a Lv. 3 cook who never left the campfire.
| Lv. | Cooking Time Reduction | Success Chance | Stamina Cost |
|---|---|---|---|
| 1 | 0% | +0% | 5 |
| 2 | 20% | +20% | 8 |
| 3 | 40% | +40% | 11 |
First Aid Max Lv. 3
↳ Requires Basic Skill Lv. 3
Apply bandages to yourself or to a friendly Bestia or master, channeling a steady mend into whatever’s bleeding.
Uses one Bandage when the cast starts, then channels for 10s and heals in a pulse every 2s. A hit breaks the channel; what was healed so far stays. A target can only receive a single First Aid every 60 secs. The pulses together heal the smaller of the two amounts, so the flat value caps it.
| Lv. | Max HP Healed (% based) | Max HP Healed (flat) | Mana |
|---|---|---|---|
| 1 | +30% | +100 HP | 12 |
| 2 | +60% | +200 HP | 16 |
| 3 | +100% | +350 HP | 20 |
Last updated 11 Nov 2026, 22:27 +0100 .