Welcome to the docs of the Bestia Game! The hobbiest fantasy MMORPG taking place in a vast, persistent fantasy world were magic meet builders, gatherer and adventurer. Here you find everything from game design guidelines to engine architecture overviews, as well as the API documentation to access game data.

Getting Started

To get started with Bestia Game development or contribution, check out these resources:

  • Quickstart Guide: Learn how to set up a local development environment and run the game or docs on your machine. See the Quickstart guide.

  • Game Design Guidelines: Understand the core rules, ideas, and direction for Bestia’s game design. Read the Game Design Guidelines.

  • Client Documentation: Dive into the details of the Godot engine implementation, including UI, gameplay, and client-side features. Visit the Client docs.

  • Server Documentation: Explore the server architecture, technical algorithms, and inner workings like stats or skills. See the Server docs.

The table of contents on the left gives you an overview of all documentation topics. If you are searching for something specific, use the search option at the top left.

Project Repositories

The whole Bestia game is living inside the Bestia Game Monorepo. The documentation has their own repository.

Bestia Developer DocumentationStarWatch
Bestia Game MonorepoStarWatch

Contributing

Contributions to both the game design docments and the game itself (the client and the server) are very welcome!

You may find a little Edit this page link at the bottom of each page. If you want to change some game design aspects feel free to give it a try!

Read the Bestia Game Design section first to get a grasp for what this game is all about and align your contributions and changes under these game guidelines to maximize your chance of a fast approval and inclusion of your contribution.

Last updated 16 Sep 2025, 00:42 +0200 . history